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{{Deity Infobox
{{Deity Infobox
|[[File:Ziphane Device.png|x150px]]
|[[File:Valerian Device.png|x150px]]
|Ziphane, Lady of Pain
|Valerian, Lady Luck
|Pain and Suffering
|Luck, fortune, randomness, transformation
|<!--None-->
|
|Cat o'nine
*Nonanria, Demigoddess who safeguards harvested grain
|red field, black symbol
*Estella, Demigoddesss of the stars influence on mortal lives
*Tana, Demigoddess of childhood mortality
*Nora, Demigoddess of destiny
|Albatross, dice, four leaf clover, ladybug, wishbone, frog
|Gold and light green
}}
}}


==Basic Overview== <!-- placeholder text-->
==Basic Overview==
Ziphane is the goddess of pain and suffering, regarded as evil by mousy of the thracian world but very highly regarded by ogres, orcs, and goblins. To them she is more of a teacher and a representative of toughness and endurance. She is the particular patron goddess of Ogres, and every generation or so the ogres of the deep wastes may unite around a figure they declare to be an avatar of Ziphane, typically a young adult lady who had proven herself to shamans satisfaction, and she will lead the unusually united hordes on a massive incursion into Warwick or even further. Her primary symbol is the cat-o-nine.
Valerian — goddess of luck, chance, and change — bears the symbol of a two-headed coin. The significance of the two-headed coin has been widely speculated on, but the earliest history suggests the coin represents the promise of good fortune. Among the other gods, Valerian made the decree that mortals should forge their own destinies, free from the bindings of fate. This stance marks her nature as a Goddess who celebrates random chance.


Pain is a universal experience, be it physical, emotional, or spiritual, and it is that concept that lies at the core of Ziphane worship.
There is much variety in how Valerian is perceived. There are those who view her followers as impulsive, or cheaters, when the reality is that they have learned how to channel their luck into their lives, some calling upon Valerian for aid, while others find themselves chosen by her. Whether their luck is good or bad, a true follower understands that both outcomes hold value. As they say, “Luck is fickle.”
<!--==Mythology== Who is? How they get there? Who have they loved?-->
===Worship===
Those who follow Valerian take solace in the unpredictable nature of the world. It is a widespread practice among her followers to carry luck charms that hold significance to them, or to make choices based on the flip of a coin. Many will tie a gold thread around their wrist to draw in good luck. Within her community lies the great argument on whether invoking the name of Valerian summons good luck or scares it away. Braver followers take on risky ventures, like high stakes gambling, set out on trips without plans, or even go adventuring without a map, leaving their fortunes up to chance.


==Mythology==
Devotees celebrate several holidays in dedication to Valerian.
<!-- Placeholder text Who is? How they get there? Who have they loved?-->


==Worship & Simple Devotions==
On The Day of Gambits, often held the first Saturday of Spring, communities organize games of chance and lotteries.
This primary figure within the local pantheon led Thracia to adopt Ziphane into their own pantheon as a means of including the goblinoid hordes into their theology, seeking to reduce conflict between colonial Albans, Thracians, and the local Goblinoids. Worship of the
 
Goddess outside of Goblinoid cultures' original concepts, such as those found in Thracian torture pits, is regarded as evil. As the Goddess
On Seven’s Day, the seventh of July, followers hold gambling parties and often donate their winnings to one of the Goddess’ temples.  
of Pain, Ziphane's worship is controversial, as many have come to associate her with Goblinoid incursions and torture, but this is
 
only one side of her devotees.
It is customary for followers to mark the New Year by leaving their first choice–if not the whole day–up to chance, using coin flips or dice rolls to dictate choices.  


<!--===Simple Devotions===-->
===Major Religious Centers===
===Major Religious Centers===
Another near-local sect of Ziphane worshipers are the remains of the Ear Bitta Tribe, a tribe of cave-dwelling Goblins. It was their
Although the largest center of Valerian worship is centered in Thracia, the port city of Blackwater in Warwick boasts the largest temple. The temple in Blackwater is host to a three-story tiered fountain where pilgrims toss coins for luck. Many countries also possess Valerian casinos and gambling halls, which double as temples in many cases.
belief that Ziphane liberated the Goblins from slavery to the other Goblinoids and chose them as her favored tribe. Their hierarchy was
based on the length and degree one could withstand the Wrack spell, a now extinct magic that could only be related to Vitriol in its effect. A Goblin who could undergo the painful spell without moving or making a sound, and could find a trancelike tranquility in the state, would be considered the Grand Shaman and granted the Staff of Ziphane. The Ear Bittas did not see their Mistress as a Sadist, but as a Matronly Figure handing out discipline to teach much needed lessons. When Wrack disappeared, the Ear Bitta clan needed to rely on
Vitriol to enact their religious devotions. The Ear Bittas have since dispersed and no real tribal center remains, however the Goblinoids of Knyfe Rock have accepted many Goblins who still follow those practices.


===Formal Orders===
<!--===Formal Orders===
Many other sub-sects of Ziphane followers have arisen over the years, commonly united under one claiming to be her Avatar, but due
Stuff
to their general aggressive practice of inflicting pain on others, taking prisoners for entertainment purposes, and overall disdain for
any who do not bow to their will, most of these religious orders have been wiped out. There are still Orcs far to the North of Freeholt, and Ogre Mounds bordering the near Wastes who participate in grisly devotions, just like there are Orders of professional interrogators who
pay tithe to the Goddess of Pain, most of her followers now believe that the pain they personally experience is a blessing of Ziphane,
rather than learning, or taking pleasure, from inflicting pain upon others.


===Presence in Warwick===
==Presence in Warwick==
Perhaps the most well-known source of information on the Goddess of Pain are the local Sisters of Ziphane, who recently hosted the Tournament known colloquially as "The Murder Game". Many of their congregation were once Ogres before they were transmuted against their will into Sidhe by the Warlord Tharnack over ten years ago. Their practice is one that embraces the lessons brought by pain, along with the
Stuff-->
pleasure found in pushing one's own boundaries. The Sisters practice openly with the blessing of the local Lord, seeking to help educate the populace that Ziphane is no longer a name to be regarded with fear or derision.


<nowiki>[[Category:Thracian Pantheon]]</nowiki>
<nowiki>
[[Category:Religion]]
[[Category:Thracian Pantheon]]</nowiki>

Latest revision as of 03:50, 15 October 2026

Valerian Device.png
Valerian, Lady Luck
Domains Luck, fortune, randomness, transformation
Subsidiaries:
  • Nonanria, Demigoddess who safeguards harvested grain
  • Estella, Demigoddesss of the stars influence on mortal lives
  • Tana, Demigoddess of childhood mortality
  • Nora, Demigoddess of destiny
Additional Symbols Albatross, dice, four leaf clover, ladybug, wishbone, frog
Colors or Aesthetics Gold and light green



Basic Overview

Valerian — goddess of luck, chance, and change — bears the symbol of a two-headed coin. The significance of the two-headed coin has been widely speculated on, but the earliest history suggests the coin represents the promise of good fortune. Among the other gods, Valerian made the decree that mortals should forge their own destinies, free from the bindings of fate. This stance marks her nature as a Goddess who celebrates random chance.

There is much variety in how Valerian is perceived. There are those who view her followers as impulsive, or cheaters, when the reality is that they have learned how to channel their luck into their lives, some calling upon Valerian for aid, while others find themselves chosen by her. Whether their luck is good or bad, a true follower understands that both outcomes hold value. As they say, “Luck is fickle.”

Worship

Those who follow Valerian take solace in the unpredictable nature of the world. It is a widespread practice among her followers to carry luck charms that hold significance to them, or to make choices based on the flip of a coin. Many will tie a gold thread around their wrist to draw in good luck. Within her community lies the great argument on whether invoking the name of Valerian summons good luck or scares it away. Braver followers take on risky ventures, like high stakes gambling, set out on trips without plans, or even go adventuring without a map, leaving their fortunes up to chance.

Devotees celebrate several holidays in dedication to Valerian.

On The Day of Gambits, often held the first Saturday of Spring, communities organize games of chance and lotteries.

On Seven’s Day, the seventh of July, followers hold gambling parties and often donate their winnings to one of the Goddess’ temples.

It is customary for followers to mark the New Year by leaving their first choice–if not the whole day–up to chance, using coin flips or dice rolls to dictate choices.

Major Religious Centers

Although the largest center of Valerian worship is centered in Thracia, the port city of Blackwater in Warwick boasts the largest temple. The temple in Blackwater is host to a three-story tiered fountain where pilgrims toss coins for luck. Many countries also possess Valerian casinos and gambling halls, which double as temples in many cases.


[[Category:Religion]] [[Category:Thracian Pantheon]]